• Audio Effects 101: Time-based FX

    Audio Effects 101: Time-based FX

    Time-altering audio effects like reverbs, delays and choruses all function in essentially the same way: they capture a portion of an input sound, delay it slightly, then play it back.

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  • Return Track Tips & Tricks

    Return Track Tips & Tricks

    Ableton’s Drum Rack instrument has its own integrated send/return section, which allows you to add return effects to individual drum samples.

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  • Tune Synths to A432 in Ableton

    Tune Synths to A432 in Ableton

    The idea that the note A3 should correspond to the frequency 440 Hz is a fairly recent one; although A440?s been in use since the 19th century, it’s only since the 1950s that it’s been accepted as the standard tuning.

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  • How to Make Sub-Kicks

    How to Make Sub-Kicks

    If the kick sample you’re using isn’t beefy enough, layer it with a low-pitched synthesized sub-kick. The sub-kick adds bass without overly changing the tonal character of the kick.

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  • Smoother Chord Progressions

    Smoother Chord Progressions

    When a group of instruments — like a string section — plays together, each instrument starts and stops each note at a slightly different time. Digitally programmed instruments, on the other hand, will start and stop exactly where they’re told to.

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  • Reverse Snares

    Reverse Snares

    Load a snare sample into Drum Rack. Load another copy of the same sample onto an empty audio channel. Double-click the sample on the audio channel, then click the “Rev.” button. Ableton will reverse the sample. The reversed sample is an irregular length, which is going to make it hard to use in a MIDI loop. To fix this, click the “Warp” button to warp the clip, then drag the trim…

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  • Vinyl-ize Your Track

    Vinyl-ize Your Track

    Incorporating the crackles and hiss from a vinyl record into your digital production adds a subtle layer of dusty soul to your track.

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  • Audio Effects 101: Time-based FX

    Audio Effects 101: Time-based FX

    Time-altering audio effects like reverbs, delays and choruses all function in essentially the same way: they capture a portion of an input sound, delay it slightly, then play it back.

    Read More