• Adding Movement to Pads

    Pads are simple, drawn-out synths that sit in the background of a track. Because they’re background instruments, pads are usually fairly uncomplicated, so as not to distract from the rest of the track.

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  • Make a Synth from a Sample

    All sounds, synthesized or natural, are made up of waves. Most synthesizers produce simple, pure waveforms, while naturally occurring sounds are much messier — and more interesting.

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  • How to Create a Multi-Sample in Ableton Sampler

    Ableton’s Sampler plug-in is a powerful audio manipulation tool that lets you transform raw audio samples into a playable instrument.

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  • Synchronize a Sidechained Compressor to the Beat

    Sidechained compression is an ubiquitous sound in dance music. Its pumping sound brings a shot of energy to basslines, pads, lead synths, vocals: nearly any element of an EDM track.

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  • Arranging Dance Music

    A dance track usually has a looser structure than a hip-hop or pop song — but it does have a structure. Following a structure when you’re arranging your track makes it more DJ-friendly — and therefore more likely to get played out in a club.

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  • Build a Bass Mono/Stereo Rack in Ableton

    Generally speaking, the bass channel in a track should be in mono: most subwoofers (not to mention club soundsystems) play a mono signal much better than a stereo one.

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  • 3-D Mixing

    To prevent sonic conflict, each element in your track needs its own space in the mix. To help you put each element in its own space, think of the mix as if it were filling a room...

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  • Extreme Sample Stretching

    Stretching out audio can do magical things to it: hidden melodies appear, transients crumble into blurs, and tiny blips of sound turn into rich soundscapes.

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  • Using the Ableton Scale Plug-In

    A musical key defines the relationship of the notes in a song. Without going into too much music theory, keeping the different elements of a track in the same key is essential to making them fit together musically.

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  • Smoother Chord Progressions

    When a group of instruments — like a string section — plays together, each instrument starts and stops each note at a slightly different time. Digitally programmed instruments, on the other hand, will start and stop exactly where they’re told to.

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